262147 Using photovoice and whole body video games to promote physical activity and healthy nutrition across the lifespan

Monday, October 29, 2012

Judy Springer, PhD , Physical Education Department, Milwaukee Area Technical College, Milwaukee, WI
Lisa Stark, MPH, MS, RD, CD , Dietetics, Mount Mary College, Milwaukee, WI
Jerrald O'Sullivan, BS , Student Services, Milwaukee Area Technical College, West Allis, WI
Background: Urban families, especially adolescents and their older adult relatives, are especially prone to sedentary lifestyles and underexposed to health information and practices. Photovoice is the purposeful use of visual images to tell a health-related story. Physical activity modalities such as whole body video games may aid urban adults in staying active to promote cardiovascular health and balance to reduce falls, the leading cause of injury-related deaths in Wisconsin. Purpose: Enhance young adult's capacity to relate healthy lifestyle practices to older adults through interactive experiences and the development of photovoice.

Methods: Project partners developed curricula along with quantitative assessment and qualitative survey instruments. The convenience sample (n=24; age range 18-27) received a four-week (12-hours total) training program on lifespan physical activity, nutrition, and development of photovoice. Participants engaged in whole body physical activity with video games and developed photovoices; older adult (n=24; age range 54-84) relatives served as photovoice models, reviewed and evaluated projects.

Results: Participants were highly engaged in training (e.g., attendance >85%) and rated high program satisfaction, especially in physical activity features and comfort with educational methods. Post-program improvements in knowledge and skills were significantly higher for participants (p<.001). Results suggest that older adults increased their knowledge of healthy lifestyle practices and reported high satisfaction with the educational materials.

Conclusion/Discussion: An intergenerational lifespan physical activity and nutrition initiative capitalizing on innovative instructional methods, which utilize technology, targeted discussion, and cost-effective means for providing health information to underserved populations, may be effective. Implications for practitioners and researchers are discussed.

Learning Areas:
Chronic disease management and prevention
Diversity and culture
Public health or related education
Public health or related research

Learning Objectives:
1. Describe the benefits of physical activity for successful aging 2. List the stages of photovoice development 3. Discuss the value of intergenerational health promotion strategies

Keywords: Aging, Community Programs

Presenting author's disclosure statement:

Qualified on the content I am responsible for because: I have been the principal or co-principal investigator of multiple funded projects focusing on the planning, facilitation and evaluation of physical activity programs with adolescents, adults and older adults.
Any relevant financial relationships? No

I agree to comply with the American Public Health Association Conflict of Interest and Commercial Support Guidelines, and to disclose to the participants any off-label or experimental uses of a commercial product or service discussed in my presentation.