266626 A randomized trial to evaluate the efficacy of an interactive child pedestrian educational tool

Tuesday, October 30, 2012 : 8:30 AM - 8:50 AM

Rita Burke, PhD, MPH , Department of Pediatric Surgery, Children's Hospital Los Angeles, Los Angeles, CA
Helen Arbogast, MPH , Pediatric Surgery, Children's Hospital Los ANgeles, Los Angeles, CA
Valerie Muller, MPH , Pediatric Surgery, Children's Hospital Los Angeles, Los Angeles, CA
Pearl Ruiz, BA , Pediatric Surgery, Children's Hospital Los ANgeles, Los Angeles, CA
Nellie Nunez , Pediatric Surgery, Children's Hospital Los ANgeles, Los Angeles, CA
Margaret Knudson, MD , Surgery, University of California, San Francisco, San Francisco, CA
Jeffery Upperman, MD , Pediatric Surgery, Childrens Hospital Los Angeles, Los Angeles, CA
Introduction Unintentional injury remains the leading cause of death among children in the United States. In children 5-8 years old, approximately 60% of pedestrian injuries and mortalities occur when the child is crossing a road. We hypothesize that in this randomized-controlled trial, the videogame (experimental) was more effective than traditional lecture (control) as an educational tool to train children, ages 5-8 years, in safe street-crossing behaviors. Methods After Institutional Review Board approval, students were randomized into either the control group or experimental group. After completion, students were tested on an interactive set that simulated a neighborhood with streets and intersections. Trained observers recorded whether students acted appropriately at each of the eight stations testing constructs covered by both the videogame and didactic. Frequencies were reported as numbers and percentages. Continuous normally distributed variables were compared using Student's t-tests and reported as means (standard error). All statistical analyses were performed using SAS v9.2 and all p-values are two-sided. Results Observations were held between April and November 2011. Seventy-nine students were enrolled across the five participating schools in Los Angeles County. Fifty-six percent of participants were male and 54% were enrolled in the second grade. The mean score for those who were in the didactic arm was 5.3 (SD=1.4) and 6.5 (SD=1.1) for those in the videogame arm (p-value = 0.0032). Conclusion Students who played the educational videogame performed better than students who underwent traditional didactic learning. Innovative educational methods and testing may be more effective in teaching children about pedestrian safety.

Learning Areas:
Conduct evaluation related to programs, research, and other areas of practice
Implementation of health education strategies, interventions and programs

Learning Objectives:
1. To name the leading cause of death among children 2. To describe current approaches to pediatric pedestrian safety education 3. To compare different approaches to pediatric pedestrian safety education

Keywords: Injury Prevention, Education

Presenting author's disclosure statement:

Qualified on the content I am responsible for because: I am a Senior Research Associate at Children's Hospital Los Angeles. I head the research division of the Department of Pediatric Surgery. For the submitted abstract, I directed the study design, data collection and analysis. I completed
Any relevant financial relationships? No

I agree to comply with the American Public Health Association Conflict of Interest and Commercial Support Guidelines, and to disclose to the participants any off-label or experimental uses of a commercial product or service discussed in my presentation.