284278
Building the capacity of educators to support primary prevention and early intervention goals with youth at risk for psychological distress
Purpose-To measure the impact of training that incorporates avatar-based role-plays to prepare educators to identify, approach and refer students in psychological distress.
Significance-Early identification and treatment of mental illness, including depression, anxiety and substance abuse can increase quality of life, productivity and lower health care utilization costs. Equipping school-based adults with gatekeeper skills can make a tremendous impact on student mental health.
Data from 303 participants from 38 Ohio schools was analyzed using either a repeated measures analysis of variance or a matched sample t-test.
Results showed significant increases in recognizing signs of psychological distress; likelihood to approach and refer students in distress; and confidence in applying gatekeeper skills. Data from a second longitudinal study demonstrated the durability of learning three months after the training where all measures remained significant. There were also self-reported increases in the number of students recognized to be in psychological distress, approached, and referred for mental health counseling and an increase in the number of conversations among staff about students of concern.
Implementation of health education strategies, interventions and programs
Planning of health education strategies, interventions, and programs
Public health or related education
Learning Objectives:
Describe the benefits and impact of online avatar-based training simulations that prepare educators to identify, approach and refer students in psychological distress
Keywords: Mental Health, School Health
Organization/institution whose products or services will be discussed: Gatekeeper training, suicide prevention, psychological distress, emotional distress, secondary education
Qualified on the content I am responsible for because: Dr. Albright is the former Chair of the Department of Psychology at Baruch College and has received distinguished teaching awards at both Baruch and New York University. He is actively involved in publishing and presenting at numerous conferences addressing how game-based role-play training simulations can cost-effectively support public health initiatives designed to impact large numbers of people to bring about permanent changes in behavior in the areas of health, and behavioral health.
Any relevant financial relationships? Yes
Name of Organization | Clinical/Research Area | Type of relationship |
---|---|---|
Kognito Interactive | Director of Applied Research | Co-founder |
I agree to comply with the American Public Health Association Conflict of Interest and Commercial Support Guidelines, and to disclose to the participants any off-label or experimental uses of a commercial product or service discussed in my presentation.